We have become amphibious animals, both digital and analog, and we need objects thatmirror this complex nature, which make us understand which functions are us and which ones represent us. Orografie are objects that break through a surface, like mountains emerging from the sea, born to permit us to inhabit space, but also to teach us a different way, a sensible new order. The designers of Orografie have observed the spontaneous use we sometimes make of furnishings, when we rediscover ourselves as builders of our own means. Thus things have been designed that accomplish functions that had not been there prior and that are now indispensable; forms not always attributed to already known categories, but which resemble us; daily friends who help us and, above all, make us feel good.
Giorgia Bartolini
An entrepreneur and interior stylist, in 2008 she opened her first business in Catania, Spazio Raffineria, a store open to custom furniture and design. In 2012, the business evolved with the opening of a new showroom Spazio
Design, now Giba design & project. Here, interior design consulting and collaboration with local craftsmen increasingly gained prominence, evolving in 2020 into the creation of the Orografie brand, of which Bartolini is the founder.
Vincenzo Castellana
Art director of Orografie, works in design, product strategy and communication. After a Compasso d'Oro nomination in research and education in design, in 2008
he founded, with Vanni Pasca, the ADI in Sicily. Visiting professor at Politecnico di Milano, professor of Strategic Design in Abadir and IULM. In the role of Art Director he received an honorable mention at the Compasso d'oro in 2020 in the "Research for Business" section.


Antonio Aricò, 2022

St. Agatha's is the third largest folk festival in the world. The story is relived by evoking the most "ornamental and rich" icon of Design the Proust Armchair by Mendini. The mastery of Orografie is told in a new product designed and narrated by Aricò: AGATA. The project done by Mendini on Proust is reinterpreted by Aricò in a contemporary key with spray cans (for wood and fabric) in metallic colors. The armchair is designed starting from the symbols of the Reliquary Bust of St. Agatha made by Giovanni di Bartolo in

1376, rich in details. The technique used is wood carving performed with new technologies and the help of a master sculptor. The armchair composed of a wooden "ornamental skeleton" is made cozy by 4 "free" cushions. The "unfinished" theme in the feet of the armchair is an invitation to discover the handcrafted handiwork behind the design. A "naked" version serves as a canvas for the graphics painted directly by hand with "graffiti" spray technique by Aricò. The themes of the unique serial VS intertwine in a hybrid narrative made of new traditions.


Francesco Faccin, 2021

Allodola is a contemporary object that could not have existed ten years ago. New home rituals are transforming our habits and the telephone almost always plays part in them: reading the news, making a call from the sofa, watching a recipe in the kitchen, watching a movie in bed, listening to music in the shower ... everything goes through our cell phones. The telephone concentrates functions and expands our

homes, transforming them and transporting them elsewhere, becoming an extension of our brain, a prosthesis, a contemporary fetish that has silently, profoundly changed our lives. Allodola is a tool that enters into a relationship with this object, composed of its virtual functions, trying to make it physical. It is a presence that through ancient materials gives life to a brain prepared with the most sophisticated technologies of our times.


Linda Salvadori, 2021

Amonì was born by means of reflection upon the domestic environment and on the relationship we have with space and the objects that inhabit it. A house is a fluid space, its environments no longer respond to a single function and the boundaries are blurred; even the furnishings and objects follow these changes adapting to new needs. The valet stand I have designed fits into different rooms of the house,

offering multiple ways of use. It is made up of several vertical and horizontal elements for hanging clothes or accessories, with a small shelf and a larger surface to accommodate our belongings. This piece of furniture has always been intended for the bedroom, but in this project it frees itself from this constraint by moving freely, thus living the domestic space dynamically, as if it were an inhabitant of the house.


Elena Salmistraro, 2021

Unchanged and immutable, open to accommodate multiple functions while remaining "intact" and proud. For this reason, the investigation focused more on symbols and story-telling than on rituals and function choosing to recollect Sicily and in particular Catania, the epicenter of this adventure. And how can one recount the city without considering Him, Etna: the largest, most active volcano in Europe, the volcano that stammers, smokes and sometimes gets irritated, the one where the forge of Hephaestus is housed in the myth. Hephaestus is the engineer, he is the craftsman, he is the designer; rough yet creative, excluded yet

generous. His is a love for the Work that stands in contrast to a deceptive and illusory world, made up of ephemeral pleasures and vices: Olympus. Hephaestus chooses his laboratory, his studio, his work. If Hephaestus today designed vases and end tables, he would certainly do it in his own rough, brutal way, celebrating the material, highlighting its volume, probably with the help of software and modern technologies, combining digital and analogue under a single enterprise; but always in an austere language, made up of machines and work, of strength and energy, using forms and structures with a brutish, constructivist taste.


Antonio Iraci, 2021

Like the two-faced Janus of mythology, this table accessory has two faces that reveal just as many possibilities of use. Like a sheet that takes its shape according to the hands that fold it, so Giano exploits small support elements that reveal possibilities of containment and support for food, suitable for our contemporary way of eating, increasingly open to culinary variations and the accompanying instruments of other cuisines, without overlooking our Mediterranean tradition.


Barbi-Brunone, 2021

Like the two-faced Janus of mythology, this table accessory has two faces that reveal just as many possibilities of use. Like a sheet that takes its shape according to the hands that fold it, so Giano exploits small support elements that reveal possibilities of containment and support for food, suitable for our contemporary way of eating, increasingly open to culinary variations and the accompanying instruments of other cuisines, without overlooking our Mediterranean tradition.


Anna Polisano, 2021

An impactful object, designed to capture the fleeting attention of our current hybrid condition. Matto is a hypersymbolic object, like a pawn transforms the home environment into a game: a chessboard that becomes a witness to our new moves, our new rituals.


Livia Stacchini, 2021

After four years in Holland, many personal relationships and different experiences, I began my return to Italy by making a selection of objects: I had to decide what to throw away and what to keep. In doing so, I realized that many of the objects I came across represented Memories to me and although they were, for the most part, without real value they were imbued with a strong emotional meaning. My project Minuti is, therefore, a container of Memories, a place to put all those small objects that lead us back

to countless past moments that should not be forgotten, worthy of being kept in a 'Wunderkammer', a personal room of wonders. Small or large trinkets, paperwork and knick-knacks, usually set aside at the bottom of the drawers until they have been forgotten, are placed in the center to allow the memories and emotions connected to them rise once more. Through the creation of a sculptural piece of furniture, I would like to make their presence echo out in domestic spaces and dedicate a new awareness within our lives and homes to them.


Lanzavecchia+Wai, 2021

We lean, perch, sit, lie down and sink into our furniture with our digital extensions. Emancipated from the safe haven of working on a desk, we tirelessly try to find comfort in ever more fluid environments. In response to this new need, the media offers us hyper-functional products more similar to medical instruments than welcoming furniture or domestic accompaniments. With the 'Segni' project we started from scratch, tracing essential lines

and angles to support and accommodate the choreography taken by our bodies. Segni wants to be a hymn to individual comfort, freeing the user from predetermined spaces and postures, supporting new ergonomic needs for work, study, relaxation, physical activity and leisure. They are essential furniture, five features in the domestic space that suggest gestures and positions without imposing them, ready to welcome the future animal into which we will evolve.


Martinelli/Venezia, 2021

We have always been fascinated by wooden foundry molds: such sophisticated goods, rich in hollows, holes of various diameters, bevels, protuberances or other singular details have aroused our imagination by the countless shapes that can be created with them. We have individuated and arranged these pieces into a sort of catalog that we then redesigned and used as a declinable

language. This is how T1 and T2 were born, two enigmatic and sculptural furnishing elements that we could define as a standard of the domestic space and that we have designed with the intention of stimulating a desire for affection in those who possess an interest in such things: objects to be preserved and handed down from generation to generation.


GiulianoFukuda, 2021

"The home is a garden to be lived in": this is our motto for interior space design. Thus a series of elements creates our domestic landscape; each one is thought of as if it were a garden plant. Ours are modules that can be freely combined thanks to their organic forms which generate an ever-new harmony and can be united by choosing the most appropriate scale for the uses and activities of the space that will host them. The inspiration for this

project not only came from observing leaves: their shapes, the way they sit on a plant, but also by how they appear to us when they have fallen to the ground, their essence of unity together with time itself. Thus the idea of a family of elements was born, each with its own individual value and its own formal identity, but with the tendency to aggregate in a varied and diverse manner generating a dynamic whole to which to give the desired function.


Standa, 2021

The "Trabattello" is a mobile scaffold usually used to facilitate construction work. The Trab takes its cue from this concept because it is a piece of furniture that performs multiple services. It was originally intended for the bathroom, because we now perform many functions in this room of the house. So the Trab supports you when you are drying your hair and you need a prop; it holds cell phones or books while showering or in the bathtub; it also functions as a hanger for the clothes

you will put on or those you take off. It assists everyone: children who need a step to get to the sink, seniors who want to feel safer while brushing their teeth. And it even loves taking a walk into other rooms: in the bedroom as a valet / bedside table; in the living room as a multi-use support next to the sofas; in the kitchen to hold books and cell phones while we prepare the recipe of the day. Small in size, large in functionality.


Davide Frattini Frilli, 2021

Tramè is a support for mobile devices which is easy to handle and simple in shape, of solid wood construction and sheet metal reinforcement. Its peculiarity is to have a mirror surface embedded in the structure which makes it both a support for electronic devices and a hand mirror. The calibrated incline of the upper portion allows for the simultaneous view of the device in use and of one's own image, of one's eyes in particular. This is because, at

times the gaze of others effects us too much, at others however it is a gauge of the adequacy and correctness of our actions. Behind the screen we are instead alone and nothing more than our own gaze can keep the I’io (the human being) present to itself and consciously accompany it within the overflowing stream of data, information and images in which, ever-the-more, the real and the virtual, the true and the false smoothly go on merging together.


Andrea Branciforti, 2021

... “The whole truth exists within ceramics”. The rooms where people live, where they eat, where wives survey and argue ... Look at the ceramics and everything is there, as in poems and songs. Everything is there, and that's it ... " The words of Ettore Sottsass written in 1963 lay at the foundation of my project. A centerpiece that hides its double versatility. Made of ceramic with a triple function: fruit holder, flower holder and mobile phone

holder. Today our Smartphone is the most important and sometimes the most desired object. It plays such vital role in our days, from which it is almost impossible to be separated. Against the rules of etiquette that banish it from the table, now it is instead exalted and placed at the base of the centerpiece. Starting today the Triplex Centerpiece will also have the function of containing our object of desire: with which we eat, fight, live ...


Gaetano Di Gregorio, 2021

After decades in which the home has often been a place lived in out of bare necessity, sometimes almost only for sleeping, today the domestic space returns to the foreground in an attempt to find a new balance between the dimension of intimacy and the new social distancing, somewhere between a virtual and a tangible reality. The design of this garden table revolves around the idea of ​​a curtain that separates the exterior space from the more intimate one of the individual dimension. When the curtains are open, the table can accommodate four seated people or transform into

a small buffet gazebo; when the top is folded, it becomes a desk that can be partially or completely screened by its curtains, offering a neutral backdrop for video-calls, guaranteeing privacy and protection from sunlight. The curtain becomes an analog screen, onto which the aspect of those whom are involved are projected; and also a veil that protects, embodying the two sides of a technology that not only isolate, but at the same time open outwardly to an almost borderless dimension. The public and the private meet through a device that is as much a refuge as a window.


Luigi Patitucci, 2021

There are stories written entirely in body language. In order to be understood, they need effective environmental integration. Design should question the way in which the domestic space challenges the user, the manner by which it provokes or resists. Only in this way will we be able to have an amplification of the concept of the body being capable of producing greater consistency for the imagination. Thus Voyeur was born, the Shameless Wardrobe with the scope

of being able to produce, and therefore display, objects capable of generating an existential scenario that could become a seductive Resonant Landscape. Establishing an environment for the senses was my goal. Individuals who marvelously collide with the scene determined by the Voyeur wardrobe, an object with a strong personality, overbearing, unwieldy, subtly disturbing and pervasive, will receive an alienating and exalting investiture, in an atmosphere of unequivocal and rarefied osmosis between the Sacred and the Sensual.


Paolo Stefano Gentile, 2023

Pocopiano is a circular ceramic plate. The course of the shape creates a hollow generated by a progressive slope. This dualism is the specific character of the plate, which allows the support of different types of dishes in order to "create" games

of consistencies. Between solid and liquid, a new food ritual! The name Pocopiano emphasizes the hybrid and amphibious nature of the plate; Pocopiano is an invitation to tell a story, to live a journey, to try a new experience made of rituals, contrasts and senses.

Hub for experimentation and innovation aimed at young graduates. Emersivi is Orografie's ground where to sow, and harvest, the vision of designers entering the world of work. The culture of education as a business culture. Born already amphibious, the new generation of designers will be accompanied and involved in this platform through workshops, thesis labs and master's degrees.

In 2021 a new storytelling and illustration workshop on "amphibious" design, that which investigates contemporary functions and their multiple usability. During the workshop, input was requested for the development of new narratives and illustrations that mark the features of new futuristic scenarios in line with Orografie's thinking. New actions, behaviors and rituals that will advance into a new and final hybrid dimension. Through the days of work in Naples, two very young people were selected, an illustrator and a storyteller who, with their works, entered the larger narrative of Orografie's "new rituals of living"

For EDIT Naples 2020 edition, Orografie created a workshop, espousing the attention of the Design Fair for emerging designers. During five days of intense discussion, the young participants created a project taking into account the key-topics that guide the company: restarting from functions and not from forms to generate a different approach to needs; observing the misuse that users make of things in order to seize a need; taking care of objects as if they were living beings; identifying the new rituals of our time; and thinking of products as portraits of those who use them and those who design them. The result of the workshop are now products in the Orografie catalog, marking both the launch of the brand and the entry of these talents into the world of professional design.

Antonio Aricò eclectic designer. Inventor of symbols. Creator of worlds. In every work of Antonio Aricò it is possible to trace the imprint of his poetics inspired by tradition, by the fantastic, by the romantic and the ancient. An author's production that feeds on dreamlike visions and on the contamination of symbols and languages, to become concrete in a range of products and projects where design, art and craftsmanship dialogue to touch the hearts and minds of people.

Fabio Brunone graduated from IED of Rome in 2020 and has recently embarked on a career as a professional designer. His design vision tends to search for scenarios in which the relationship between subject and object is questioned by the social and cultural implications of our times.

Giògiòbarbi (Maria Giovanna Barbi), born in Rome in 1999, after her artistic studies with a specialization in Environmental Architecture, she graduated in 2020 from IED of Rome in Product Design, developing her thesis in collaboration with Enel-X. Also in 2020 she won a Multifunctional contest organized by Secondome gallery.

Andrea Branciforti is CEO of Improntabarre Handcraft & Design laboratory, a brand that today collaborates with a network of artisans in the production of high quality craft products, and which has also been a design studio since 2014. He was curator of the design section of the Biennale of Ceramics and Architecture Landscape in Caltagirone (2014/2015), which was selected by the ADI Design Observatory for their 2015 Index for his Urban Design for Tile project, which collaborated on installations and design with Ugo La Pietra. He designed and created the mascot of Farm Cultural Park (Favara) and the Fuorisalmone event in Milan. He is a partner of Abadir Academy and takes care of the Design Culture course at the Harim Academy (Catania). He has collaborated with design studios and companies, including Martinelli Venezia, Moak, Orolavico, Distefano. He is currently president of ADI Sicily.

Francesco Faccin born in Milan in 1977, after two years of collaboration with Enzo Mari, in 2004 he began working with Francesco Rivolta, model maker and luthier, learning high-end cabinetry making techniques. In 2007 he opened his own studio in Milan and until 2015 he was a consultant to Michele De Lucchi. In 2013 he was appointed "Italian Fellow" at the American Academy in Rome. In 2010 he won the Design Report Award and in 2015 he received an honorable mention at the Compasso D'oro (Golden Compass) with "Traverso". From 2014 to 2016 he was the artistic director of the historic Battaglia Artistic Foundry in Milan. In 2018 with "Anonimo Contemporaneo" he started a collaboration with the Giustini / Stagetti gallery. University professor at Libera University of Bolzano and the Made Program in Syracuse, he collaborates as a visiting professor with other universities such as the Universidad de Navarra in Pamplona. At Expo2015 he presented "Honey Factory", a micro-structure for urban beekeeping, which in 2018 the UN selected as a guiding project in reference to their 17 Global Goals.

Gaetano Di Gregorio grew up in Caltagirone and moved to Venice to study architecture where he currently works combining his expertise as an architect with that of a ceramist and designer. Between Venice and Sicily, tradition and research, he is particular fond of designs of limited editions, small productions and self-productions, favoring ceramics, which he considers his material of choice. In Venice he founded the Spiazzi association, which operates in the field of visual arts, self-produced design and photography. He has participated in exhibitions and trade fairs in Italy and abroad and has carried out some residencies for artists in China, deepening his craftsmanship of porcelain. Since 2014 he has coordinated the three-year course in Interior Design at IED Venice, where he teaches interior design.

Davide Frattini Frilli who graduated with a degree in architecture from the Milan Polytechnic in 2000, has always had a great passion for furniture and product design. After years of experience in interior design and in particular retail, it was at the Fuorisalone in Milan and at the Stockholm Furniture Fair in 2017-2019 where he presented his first self-produced furnishing accessories. His approach combines his Milanese character and architectural training with a profound functional and typological reflection, applied to the designing of products with a serial vocation. His delicate but decisive touch plays with and combines lines and geometric shapes to create clean, essential and functional furnishings and accessories, which from their abstract composition become concrete objects. Using traditional materials (mainly woods and metals) and “simple” finishes, he completes his design ideas highlighting their form.

GiulianoFukuda is a design studio founded by Lucia Giuliano and Makoto Fukuda. Both lived and worked in Barcelona for several years, where they experimented with design on different levels - from interior architecture to landscapes and their products - exploring these influences as a transformative practice. Lucia studied at the School of Architecture in Palermo, where she earned her degree, and also at the Universitat Politecnica de Catalunya in Barcelona. From 2000 to 2011 she worked as an architect at Arata Isozaki & Associates studio, working on several projects developed between Barcelona and Tokyo. Makoto, after having graduated and working as a tutor at the Tokyo University of Arts, moved to Barcelona where he worked for the Miralles Tagliabue EMBT studio from 1996 to 2016 supervising important projects for the city of Barcelona and the international scene. In 2006 he also joined the international architect team for Toyo Ito's studio for the development of projects between Europe and South America. Lucia and Makoto recently moved to Sicily where they founded their studio and are engaged in a design school project aimed at developing the culture of design on the island.

Antonio Iraci born in Misterbianco, Antonio Iraci graduated in Architecture in Reggio Calabria in 1988. The following year he founded the Archline studio and in 2010 Iraci Architetti with offices in Misterbianco, Tirana and Milan. The scope of their work ranges from small to large scale, shifting from interior to landscape design and urban planning. Among their most recent projects and those currently under construction: the Flacon Building in Moscow, the Green Coast Resort in Tirana and Notre Dame de Louaize in Beirut.

Lanzavecchia+Wai the design studio, based both in Italy and Singapore, was established in 2010. Wai hails from Singapore, educated as an industrial designer at the National University, while Lanzavecchia received her BA in Product Design from Politecnico di Milano, Italy. They began their cooperation at the Design Academy Eindhoven, where both graduated with Masters in Design under the direction of Gijs Bakker, cofounder of Droog Design. Their works span from limited editions to mass products for brands like Zanotta, FIAM, Living Divani, Cappellini, De Castelli, Gallotti&Radice, Bosa, Nodus, Mirage to special commissions for major brands and museums like Hermès, La Triennale di Milano, MAXXI, Alcantara, Antolini, Tod’s, AgustaWestland, Cooper Hewitt Smithsonian Design Musem in New York and The Design Museum in London. Their accomplishments include being awarded with the “Land Rover BORN Award 2018, “Red Dot Award Product Design 2016, “Young Design Talent of the Year” by Elle Decor International Design Prize 2014.

Martinelli/Venezia is a design studio based in Milan and Palermo, founded in 2015 in collaboration between two architects, Carolina Martinelli and Vittorio Venezia. The studio deals with product design, set-up, architecture and interiors, exploring issues such as the relationship between traditions and local knowledge, the properties of materials and the technical possibilities of production. Their projects have been exhibited in galleries and museums such as the Louvre in Paris, the MAXXI in Rome and the Triennale Design Museum in Milan. They collaborate with numerous Italian and international companies such as Abet Laminati, Alcantara, Colé Italian Design Label, DeCastelli, Falper, InternoItaliano, Jannelli & Volpi, Lithea, Luce5, Martinelli Luce, Meritalia, Mingardo, Moleskine, Premax, Slide.

Luigi Patitucci designer, historian and design critic, Patitucci has been a teacher in Public Design, Service Design, Product Design, Materials for Design, Interior Architecture, History and Techniques of Industrial Design at numerous Italian and foreign universities. Graduating in Applied Arts and having received a degree in Civil Engineering, he works in the fields of Design, Architecture, Theater and Communications. He is one of the founders of WOZ, Itinerant Design Laboratory for the Redevelopment of Micropolis, and author of “Public Design Game. Design Therapy for a lollipop community ". He is a Sensor Color Designer for the Aesthetic Center Akzo Nobel (NL), a multinational company that produces colors and materials, and an ADI member, active on the Commission on HandMade in Italy. He is a member of the Italian Association of Design Historians and the Italian Society of Urban Planners. Creator of “Designland, a perpetual review of products of the application fields in the discipline of design created in Sicily”, he is the director of the master’s degree in Integrated Product Design “Designland. Italian Design Therapy and the Geography of Wellness ”, at Harim Accademy of Euromediterranean.

Anna Polisano graduated from the School of Architecture of Palermo in 2001. That same year, in her hometown of Catania, she opened her own studio specializing in Architecture, and Urban Planning and Design, from private residential construction to accommodation facilities, commercial properties, residential and contract interior design projects. In 2017 she was elected as Councilor of the Order of Architects of Catania for the four-year period of 2017 - 2021 as well as Director of the Foundation of Architects of Catania. In 2018 she was the winner of the Architecture, Construction & Design Award-Rethinking the Future, for her Marletta Boutique Hotel project. In 2019 she received an Honorable Mention for the EcoTechGreen Award.

Elena Salmistraro born in 1983, she is a product designer and artist living and working in Milan. She first graduated in Fashion Design then in Product Design at the Politecnico of Milan. In 2009, together with the architect Angelo Stoli, she founded a studio specializing in design, illustration and the visual arts. She has worked for important companies such as Apple, Disney, Vitra, Huawei, Nike, Lavazza, Alessi, Bosa, De Castelli, Cc-Tapis, Moooi and Timberland. She has also collaborated with galleries such as Dilmos, Rossana Orlandi, Camp Design Gallery, Subalterno1 and Secondome. Her projects have been selected for important exhibitions at the Milan Triennale, the Shanghai Biennale, the Korean Biennale of Gwangju. In 2017 she was appointed as Ambassador of Italian Design to the World by the Ministry of Foreign Affairs and she won the "Salone del Mobile Milano Award" (Milan Furniture Fair) as "Best new designer", followed in 2018 by the "Icon Award". Her products have received awards such as the Good Design Award and the Archiproducts Design Award as well as being present in the most important international trade fairs in the industry. Since 2019 AD Germany has included her among the 100 most influential people in the world of design.

Linda Salvatori born in Rome in 1993, Linda Salvatori began her educational path in Industrial Design at ISIA in Rome, followed by work experience in a custom-made furniture shop. She moved to Milan where she graduated in Product Design at the Politecnico of Milan in 2019. While getting her master's degree she was involved in an Erasmus in Copenhagen, attending courses in Furniture & Objects at KADK-The Royal Danish Academy of Fine Arts. After her studies she moved to Venice, joining the Nichetto Studio team as an Industrial Design Intern until September 2020.

Livia Stacchini is an Interior and Research designer. After graduating in Interior design at IED in Rome, she is continuing her studies at the Piet Zwart Institute in Rotterdam where she is working towards a Masters in Interior Architecture: Research + Design (MIARD). In Rotterdam she is collaborating with a start-up that produces 3D printed lamps in PLA, a biodegradable plastic that derives from natural sources.


Domitilla Dardi

Design historian and curator, she has been curator for design at the MAXXI museum in Rome since 2010. She teaches at the IED in Rome, and has been a visiting professor at several institutions. She is co-founder and curator of the design fair EDIT Napoli. She has worked as copywriter for companies such as Alcantara, Catalano, Cedit, iGuzzini, Knoll, Florim, and Slamp. She writes for trade magazines and is the author of monographs and essays, including "Manuale di Storia del Design," written with Vanni Pasca.

Irene Tranchina

An architect and visual designer, she works in design, graphics, photography and video animation. She graduated at Abadir Academy in 2004.In 2013 she takes a second degree at the Faculty of Architecture in Catania. For Orografie she is in charge of project management and strategic communication. Together with the art direction, she coordinates operational activities and the creation of visual communication strategies and content aimed at brand storytelling.

Erika Motta

She graduated at Abadir, academy of design and visual arts, doing a thesis in Strategic Design for the company MAGIS. She continued her studies with a master's degree in Design Management at IULM University in Milan. Today she collaborates with Prof. Arch. Vincenzo Castellana as assistant in art direction, communication and design. At Orografie, she is an art direction assistant and is in charge of the strategic communication section.

Giorgia Gangemi

She graduated in design and visual arts at Abadir, doing a branding thesis in graphic design. She continued her studies at IULM with a master's degree in design management. Today in Orografie she is assistant director, working in project management and strategic communication.

Salvatore Coppola

After graduating as an interior designer from the IED in Milan, he collaborates with the studio of Raggi and Puppa. He is an assistant in the furniture design course and interior architecture course at the IED. In Milan he also works with arch. Arosio and Lissone. Since '96 he has been in Catania, where he currently experiments with new artistic forms such as music and visuals, collaborating with Giorgia Bartolini since 2011. in Orografie he is the production manager.

Daniele Gorgone

He graduated at Abadir, academy of design and visual arts, doing a thesis with Prof. Andrea Anastasio for partner company Foscarini. After an experience alongside art director Vincenzo Castellana and designer Odo Fioravanti at the Summer school in Abadir, today in Orografie he is responsible for prototyping and production, collaborating with designers and craftsman to manage the technical aspects of projects.

Carlotta Zanti

She graduated in Communication Sciences and Tourism Management from the University of Catania. Through specialized courses she transforms her passion for social media communication into a profession. She works in communication agencies, events and associations, taking care of the management of social channels, the development of editorial plan, the design and publication of copy and post. In Orografie today she is in charge of social media management.

Lucia Franco

After a bachelor's degree in International Relations at the University of Catania, she graduated in International Economics at Sapienza University in Rome and continued his studies with a master's degree in temporary export management at Sole 24 ore Business School sponsored by the Italian Trade Agency. In 2017 she moved abroad where she worked firstly at the Italian-Maltese Chamber of Commerce and later in Prague as an account manager in Expedia. In 2022 she joined the Orografie team dealing with business development.

Giorgia Giunta

Events manager and business communication expert, began her career in the world of Tour Operators as a sales manager and then specialized in the field of hotellerie, reaching the role of General Manager in successful start-ups. Always passionate about communication, marketing and organization of events and fairs, she meets the world of design interpreted by "Orografie" dealing with public relations, local press and major events.

Nicoletta Murialdo / Press Office

Nicoletta Murialdo Press Office, manages media relations, with focus to projects, companies and designers in the furniture-architecture sector. The press office works on editing, social media - strategy, creative and editorial ideation - event organization, and finally public relations. Nicoletta Murialdo, with more than 20 years of experience in the field, works on clients and projects together with Federica Brignano, with knowledge in art and design.